Could you try running the mod by subscribing it from the Steam Workshop without moving or copying it to another location and see if you still get these errors?ĪKA, you've downloaded the mod and then copied it to a local path like the one quoted above, then enabled it, rather than to run it from steamdir/steamapps/workshop/content/255710/583429740 (which is the standard workshop directory). The second question is could you upload a copy of your city save? Assuming the above to be false, recreating the error on other systems would be a good next step. The output_log.txt doesn't show much more than the. PathUnit.m_speed not found error which this issue is about. Aside to the error mentioned in the above paragraph, TMPE.log seems to indicate everything else is fine. Unfortunately, not everyone has the disposable income to spend on purchasing a massively overpriced game. For those of us who do have to use unofficial copies of the game, which keep in mind ARE up to date usually, a mod as required as this one would be wonderful to have working. In the future, please do refrain from scolding someone who probably would have to choose between food and the game, it brings them joy and they just wanted to seek even an imperfect fix for a broken mod that makes the game actually playable.
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